![]() It's most likely missing files though based on the information provided. Standard "High Speed Internet" in the year 2000 was 10mbps upload and 1.5mpbs download ADSL.Īs for his mods, it could be file permissions. (Per previous statement of "8k DOWN 800 UP".) That is an extremely weak internet connection that your buddy has. Since you've translated that it does indeed mean you have 150mbps, then your buddy only has a mere 8mbps download and 800kbps upload. So my guess is that His game doesnt see the mods (maybe not enough rights) if we both remove Fun with Flags then its Video Player. I checked the Mod location via Screensharing and they are in: Steam\steamapps\common\7 Days To Die\Mods #4 as he isnt online i will try to motivate him to do this pp.Ħmbps Upload isnt the best but its enough for streaming and should be enough for hosting this local game. Romania is at 131mbps average and its the fastest in Europe. I have 150mbps download and 6mbps upload.Īnd 150mbps is by no means the standard that existed 20 Years Ago, i live in Germany and with 150mbps youre way above average speed which is at 68mbps. T21:07:06 194.First of all Im the one with the 150k Connection and i host the Game. T21:05:06 74.698 INF Sending RequestToEnterGame. T21:05:06 74.682 INF Persistent GamePrefs saved T21:05:05 74.134 INF Connected to game server T21:05:05 74.132 INF Connection handshake done ![]() T21:05:05 74.044 INF NET: Connection established ![]() T21:05:01 69.789 INF Started thread SteamNetworkingClient T21:05:01 69.788 INF NET: Connecting to SteamID 901xxxxxxxxxxx After that fails it moves to Steam networking and to my untrained eye your connection to your friend is working, but then a couple of minutes after you connect the server disconnects you. Having your friend open the ports in his router might fix that. If I had to guess, that failure is due to NAT restrictions. Protocols: ALL (which include TCP and UDP) IP : I used my default that login to the router (192.168.0.1). I went thru some settings about that Port Forwarding: I checked my router settings and I saw that i have UPnP enabled. Also I am not aware if we are sitting behind NAT. (Pinging the server address from terminal returned 40ms.) For convenience, some of my specs are: Ubuntu 20.04.5 LTS x8664. We first tested if he starts a game will I be able to join, that is why he had his own lobby.Īs i am not a network expert and i never encountered any kind of "Port forwarding" before in order to play a game. I have tried joining MP DF servers both with and without Proton the only noticeable difference was that, with Proton enabled, server pings were 800-1000+ ms. When i start joining I get to "Receiving and Loading Config" and after some time (1-2 min) of waiting i just get back to Main Menu. What i see from your logs, your friend never joined your server. If you don't understand what i say with this.that might be your problem. Without not wanting to make you to overwhelm, even upnpn migth not work with your router. If so, that is not a problem of the game itself, but how internet works. Not sure of the exact specs on the other PC:ĭo you both sit behing NAT from your provider? So you probably need to configure Portfrowardings on you router, at least that person that plays the host. Tried with and without it - the result is the same. ![]() We are currently playing on a random server. The issue should not be network related as we can join other online server. Tried twice creating new games (New World) in order to test if it was something with the one already used. I am reporting a PC bug on Multiplayer and I need General Support all that has it's own sticky notes and as i just started using this "support system" I am not finding everything right away. It's the one labeled FAQ.Īnother one tells you to read it before posting, and tells you what you need to provide. There are three Stickied topics in this forum.
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